2019 | Winter Registration Now Open!

A down-payment of $50 is required to enroll. The remaining balance is due Jan. 4, 2019. Learn More.

Themed Environment Design

An 8-week course focused on theme park design and creating story-driven guest experiences

Course overview Course overview

Course Overview

Design your imagination into a unique reality

Build a portfolio displaying a deeper understanding of environment design by creating an immersive story driven experience with responsibility to real world spatial restraints. In this introductory course, students will refine their use of design fundamentals and gain an understanding of master planning, guest experience, iconic attractors, architectural scale and spatial responsibility. Students will tell their story through the use of character, prop, vehicle, and architectural design. This class is a rare opportunity for designers who want to learn to translate their imagination to reality through this unique design process.

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Course Format:   Standard
Lecture Type:   Pre-recorded
Feedback:   Individual recordings
Duration:   8 weeks
Assignment:   Due each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments.
Q&A:   Once a week
Materials:   Photoshop, SketchUp optional
Skills level:   Intermediate to Advanced
Prerequisites:   Strong draftsman skills in environment design, perspective, digital painting, and some 3D modeling knowledge

Environment design WHAT YOU’LL LEARN

What you'll learn

The more you know, the better.

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Course introduction: What is themed environment design? | Using a design process | Iconic attractors - Creating Weenies | Demonstration - Developing an Icon
A Brief History of Architecture | Genre/Archetypal Storytelling | Demonstration – How to add color to your value | Demonstration – 3D build and Render
The fundamentals of Elevation | Looking over examples of elevation | Ride system implementation | Design with Park Operations in Mind | Demonstration – designing in elevation
Custom Brushes | Creating an Architectural Kit | Forcing Happy Accidents | Demonstration – Designing with custom brushes
Queue Lines and their functionality | Park Operations – emergency egress and circulation paths | Think about the Guest Experience | Demonstration – Creating a Plan to your elevation
Queue Lines and their functionality | Park Operations – emergency egress and circulation paths | Think about the Guest Experience | Demonstration – Creating a Plan to your elevation
Understanding Visual Weight – balance and rhythm, tension and release | Design with 4 Values | Defining with Pools of Light | Leading the eye with paths | Demonstration – Painting with a 3D render
The proper use of scale | People are people | Area Development – The devil is in the details | Rendering with expression | Demonstration – Final Rendering
Instructor

Real heroes don't wear capes, they teach

Luc has over ten years of experience designing and creating world-class destinations, attractions, shows, and products for a wide range of domestic and international clients. Among other distinguished projects, Luc was a designer on the recently-opened Shanghai Disneyland Castle, the largest and most intricate to date. With his passion for sharing design experience and understanding, Luc teaches Entertainment Design at ArtCenter College of Design. Luc is currently working as CEO and Principal Designer at Steadman Design Studio in Pasadena, CA. Clients: Walt Disney Imagineering, Universal Studios, 20th Century Fox, Warner Brothers Studio, Samsung, Paramount Studios, Dreamworks, National Geographic, MNC Land, Dubai Parks and Resorts, Warner Brothers, Resorts Worlds and many more .

COURSE BEGINS

January 28th!

winter TERM Registration

Nov 5, 2018 - Feb 1, 2019

Only

$699*

COURSE BEGINS

January 28th!

* Between now and December 31st, accepting only $50 seat reservations. Remaining amount will be due January 4, 2019. More info at checkout.

Pricing & Schedule

Even though our courses are the most affordable for the quality of education.

These Finance Options allow you to focus on your goals instead of the barriers that keep you from reaching them.

Employer Reimbursement

Animation Guild CSATTF

Payment Plan

Companies that hire our students

  • Naughty Dog
  • Luma Pictures
  • Google
  • EA Games
  • DreamWorks Animation
  • Blizzard Entertainment

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