2D
courses

2D Animation Essentials

2D Motion Graphics in After Effects

3D for 2D Artists

Absolute Beginners

Advanced Matte Painting for Production

Analytical Figure Drawing

Anatomy of Clothing

Animal Drawing

Art Direction for Character Designers

Background and Layout for Animation

Becoming a Better Artist

Character Design For Animation

Character Design for Film and Games

Character Design For Production

Character Design Mentorship with Carlos Grangel

Character Design Portfolio Mentorship

Comics: The Art of Storytelling

Composition for Concept Art and Illustration

Costume Concept Design

Creating Comics & Graphic Novels

Creature Design for Film and Games

Design Mentorship

Digital Art Foundations

Digital Painting

Digital Portrait Painting

Drawing & Rendering Techniques for Hardware Design

Dynamic Sketching 1

Dynamic Sketching 2

Ecorche'

Environment Concept Design

Environment Painting & Design

Environment Sketching

Environment Sketching for Production

Figure Drawing: Anatomy of Style

Foundations in Modern 2D Animation

Fundamentals of Architecture Design

Fundamentals of Character Design

Fundamentals of Design

Fundamentals of Environment Design

Fundamentals of Perspective

Getting Started in the Game Industry: Interviews, Portfolios, and More

Head Drawing and Construction

Illustration Mentorship

Key Frame Illustration for Production

Matte Painting

Perspective

Sketching Mentorship with Peter Han

Storyboard Mentorship

Storyboarding For Animation

Storyboarding for Live Action & Commercials

The Art Of Color And Light

Themed Environment Design

Visual Development and Art Direction Mentorship
3D
courses

Advanced Substance for Environment Art

Anatomy for Production

Biomedical Imaging in 3D

Character Creation for Film/Cinematics

Character Creation for Games

Character Facial Sculpting

Character Texturing for Games in Substance

Cloth Creation and Simulation for Real-Time

Creating Stylized Game Assets

Ecorche'

Environment Art for Games in UE4

Fundamentals of Substance for Environment Art

Getting Started in the Game Industry: Interviews, Portfolios, and More

Grooming for VFX

Hair Creation for Games

Hard Surface Modeling for Characters

Hard Surface Modeling for Films

Intro to Maya

Intro to Production Modeling

Introduction to Unity

Level Design for Games

Next Gen Character Creation Mentorship

Organic World Building in UE4

Props for Game Play

Sculpting Anatomy: From Animal to Creature

Stylized Characters in 3D

Texturing and Shading for Games

Texturing and Surfacing for Films/Cinematics

UE4 Modular Environments

Vegetation & Plants for Games

VFX Set Extensions

Weapons and Props for Games

ZBrush for Concept & Iteration
VFX
courses

Abstract FX in Houdini

Advanced Matte Painting for Production

Applied Rigging Techniques for Production

Biomedical Imaging in 3D

Character Facial Rigging for Production

Cloth Simulation for VFX

Crowd Simulation

Fluids FX Using Houdini

Fundamentals of Houdini for 3D Artists

FX for Games

Getting Started in the Game Industry: Interviews, Portfolios, and More

Grooming for VFX

Intro to FX Using Houdini

Intro to Rigging

Lighting and Shading for Film Production

Mastering Destruction in Houdini

Matte Painting

Mechanical Rigging

Motion Graphics

Nuke Compositing for 3D Artists

Organic Design in Houdini

Previs for Film Production

Procedural Modeling for Production in Houdini

Python for VFX and Animation in Maya

Rigging for Games

The Art of Lighting for Games

VEX in Houdini

VFX Set Extensions
Games
courses

Advanced Substance for Environment Art

Anatomy for Production

Character Creation for Film/Cinematics

Character Facial Sculpting

Character Texturing for Games in Substance

Fundamentals of Substance for Environment Art

Getting Started in the Game Industry: Interviews, Portfolios, and More

Hair Creation for Games

Hard Surface Modeling for Characters

Intro to Maya

Intro to Production Modeling

Introduction to Unity

Level Design for Games

Next Gen Character Creation Mentorship

Organic World Building in UE4

Props for Game Play

Sculpting Anatomy: From Animal to Creature

Stylized Characters in 3D

Texturing and Shading for Games

The Art of Lighting for Games

UE4 Modular Environments

Vegetation & Plants for Games

Weapons and Props for Games

ZBrush for Concept & Iteration
Storytelling
courses

2D Animation Essentials

Acting for Visual Storytellers

Comics: The Art of Storytelling

Composition for Concept Art and Illustration

Creating Comics & Graphic Novels

Foundations in Modern 2D Animation

IP Development for Production

Key Frame Illustration for Production

Narrative Illustration and Characters

Story Development for Artists: from Idea to Reality

Storyboard Mentorship

Storyboarding For Animation

Storyboarding for Live Action & Commercials
Animation
courses

Acting for Visual Storytellers

Advanced Acting

Advanced Body Mechanics

Animation for Beginners

Animation Foundation 101

Creature Animation 1

Creature Animation 2

Creature Animation 3

Facial Mechanics

Intro to Animation in Maya

Intro to Body Mechanics

Level 1: Fundamentals of Game Animation

Level 2: Advanced Body Mechanics and Workflow

Level 3 : Fight!

Pantomime Acting in Animation

Performance Appeal and Portfolio Polish