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 2022 | Summer Registration Open. Enroll Today

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Vegetation & Plants for Games

A 6-week course exploring the creation of vegetation and plant design for environment art

right_now = 1653631494|May 27, 2022 > reg_show_time = 1651104000|Apr 28, 2022 && right_now = 1653631494 < 1651449600|May 2, 2022
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right_now = 1653631494|May 27, 2022 > reg_show_time = 1651104000|Apr 28, 2022 && right_now = 1653631494 < 1651449600|May 2, 2022
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right_now = 1653631494 * May 27, 2022 reg_start_time = 1651449600 * May 2, 2022 cutoff_1 = 1644192000 * Feb 7, 2022
Course Categories
right_now = 1653631494|May 27, 2022 && countdown_end_date =
Course Format:
Standard
Duration:
6 weeks
Materials:
Maya, Zbrush, Speedtree, Unreal Engine 4, Substance Designer/Painter, Photoshop (optional)
Lecture Type:
Pre-recorded
Assignment:
Deadlines each week
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Students must have an understanding of Maya, Zbrush, Substance, Knowledge of creating tileable textures substance designer
Course Format:
Standard
Duration:
6 weeks
Materials:
Maya, Zbrush, Speedtree, Unreal Engine 4, Substance Designer/Painter, Photoshop (optional)
Lecture Type:
Pre-recorded
Assignment:
Deadlines each week
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Students must have an understanding of Maya, Zbrush, Substance, Knowledge of creating tileable textures substance designer
Course Format:
Standard
Duration:
6 weeks
Materials:
Maya, Zbrush, Speedtree, Unreal Engine 4, Substance Designer/Painter, Photoshop (optional)
Lecture Type:
Pre-recorded
Assignment:
Deadlines each week
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Students must have an understanding of Maya, Zbrush, Substance, Knowledge of creating tileable textures substance designer
COURSE OVERVIEW
COURSE OVERVIEW
WHAT YOU'LL LEARN
EXPAND ALL COLLAPSE ALL

The more you know, the better.

Week 1 | Introduction, Reference Gathering, & ZBrush

Talk about the programs we plan to use  | Gather our reference | Breakdown the important assets we want to create | Create our first plant by sculpting in Zbrush. This week should be spent experimenting and learning the process of creating Hi-Res foliage in Zbrush.

Week 2 | Texturing, Maya, and UDK

Texturing our first plant in Substance Painter | Creating our low poly version of our plant in Maya | Exporting our plant from Maya and integrating it into the Unreal Development Kit. This week should be spent experimenting with Substance Painter and our Texturing workflow.

Week 3 | Creating our Tree Trunk in SpeedTree and Creating Tree Bark in Substance Designer

Sculpt, Texture and create low-res mesh for  a small and Large Fern in SpeedTree | Sculpt, Texture and Model Small leafy ground plants in Maya | Import all of our plants into Unreal and create a gym.

Week 4 | Creating our Tree Canopy

Sculpting and texturing our Leaf atlas | Model MidPoly tree branches in Maya to be used in SpeedTree | Populate MidPoly Leaves on our tree branches in SpeedTree | Layout branch asset in SpeedTree and export textures | Create our tree Canopy in SpeedTree and export to the game.

Week 5 | Ferns, Leafy ground plants, and Unreal

Sculpt, Texture and create low-res mesh for  a small and Large Fern in SpeedTree | Sculpt, Texture and Model Small leafy ground plants in Maya | Import all of our plants into Unreal and create a gym.

Week 6 | Flowers, Ivy, And finishing our Scene in Unreal

Sculpting, Texturing and Modeling Flowers in Maya | Sculpting and Texturing Ivy Leaves in Substance Painter | Creating Mid-Poly mesh for our Ivy leaves and exporting to SpeedTree | Creating our Ivy vine atlas utilizing our Ivy leaves in SpeedTree | Completing our final scene in the Unreal Engine.

Vegetation & Plants for Games
WHAT YOU’LL LEARN
Instructor

Taking your skills to the next level

Jared Sobotta is an Environment Texture Artist at Naughty Dog. He obtained a Bachelor's degree in Game Art from Fullsail University. After graduating early in 2012 he moved around the US working full time and contract as an environment artist and lighting/TD at studios including Bio Ware, Digital Domain, Whitemoon Dreams and Bertone Visuals. Since 2015 he's worked at Naughty Dog. His credits include “The Last of Us: Part 2”, "Uncharted Lost Legacy", "Uncharted 4," "Star Wars: the Old Republic," and "War Machine: Tactics", "Batman Arkham Origins" and "The Bureau: Xcom Declassified".

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Only 4 seats left
REQUEST SYLLABUS
STUDENT INTERVIEWS
Growing a Jungle Environment in UE4
Growing a Jungle Environment in UE4
Vegetation Creation Techniques for Games
Vegetation Creation Techniques for Games
Creating Natural Landscapes for Games
Creating Natural Landscapes for Games
Creating Mossy Swamplands in UE4
Creating Mossy Swamplands in UE4
Hidden Shrine: Game Location Production
Hidden Shrine: Game Location Production
Recreating Uncharted's Environments with UE4 and Substance
Recreating Uncharted's Environments with UE4 and Substance
Creating an Ominous Scene in UE4
Creating an Ominous Scene in UE4
A Forest Path
A Forest Path
Creating a Stylized Chinese Landscape
Creating a Stylized Chinese Landscape
Forest in UE4
Forest in UE4
Greenhouse Project
Greenhouse Project
Pacific Northwest Forest: The Craft of Realism
Pacific Northwest Forest: The Craft of Realism
Recreating Uncharted 2's Borneo Environment
Recreating Uncharted 2's Borneo Environment
Crafting a Mossy Oakwood Forest in UE4
Crafting a Mossy Oakwood Forest in UE4
Zero Leagues: Setting Up Shaders for Organic Scene
Zero Leagues: Setting Up Shaders for Organic Scene
Autumn in the Mountains: Modular Hero Prop & Vegetation
Autumn in the Mountains: Modular Hero Prop & Vegetation
Forest Trail: Vegetation in ZBrush and Material Setup
Forest Trail: Vegetation in ZBrush and Material Setup
SUMMER TERM REGISTRATION
May 2, 2022 - Jul 18, 2022
ONLY
$599
COURSE BEGINS
July 11th

PRICING SCHEDULE

Even though our courses are the most affordable for the quality of education.

These FINANCE OPTIONS allow you to focus on your goals instead of the barriers that keep you from reaching them.

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Christen Smith

I really enjoyed this class and gained a lot of new skillsets from it. He has a natural talent in not only his craft, but in delivering it in a digestible manner in class. I highly recommend this class!

Sara Parysz

Jeremy was one of the best instructors I’ve had for game design. He was always helpful, always kind, and was a wealth of information for both newcomers and experienced artists.

Sahir Irfan

Jeremy is an awesome instructor! I’m so happy I took this class and I’m happy with what I’ve learned.

Joshua Williams

He’s a very encouraging and caring dude. I felt like he really enjoyed teaching the class which goes a long way.

Andreas Lohse

Jeremy was an excellent teacher. He went in depth with the course material and explained any questions we might have.

Conor J

Everything about the course has been fantastic. Jayson provided very clear and thorough explanations when it came to simulating real-time cloth.

Bartłomiej D

My approach is, that whatever the skills I get from each week I start implementing them in my work ASAP….And now not only I’m gonna have a great portfolio piece, but I feel competent and that I know what I’m doing every step of the way.

Conor J

I actually can’t describe how much I needed this course. It gave me all the tools, explanations, education and confidence to push my work to the next level. It was well worth the time, effort and money. Jayson is an excellent mentor on top of that.

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BENEFITS
What makes this learning experience unique?
Personal Feedback

Receive personal individual feedback on all submitted assignments from the industry’s best artist.

Lifetime Access

Enjoy lifetime access to courses. This includes all lectures, feedback, and Live Q&A recordings.

Certificate of Completion

Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

Flexible Learning

Learn anywhere, anytime, and at your own pace with our online courses.

Vegetation & Plants for Games
BENEFITS

Need guidance?

We can help with admissions questions, portfolio review / course recommendations!

SUMMER TERM REGISTRATION
May 2, 2022 - Jul 18, 2022
ONLY
$599
COURSE BEGINS
July 11th
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