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Alexandru Voinea

Senior Hard Surface / Weapon Artist

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Alexandru Voinea is a Senior Hard Surface / Weapon Artist with over 8 years of game-industry experience. Having worked on multiple AAA titles such as “Tom Clancy’s Ghost Recon Breakpoint”, “Call of Duty: Modern Warfare Remastered” and “Mafia III”, he is currently part of Reikon Games, where he helps oversee the Weapon Assets Department. Previously he worked for studios such as Creative Assembly, Ubisoft and AMC RO Studio. His academic experience includes teaching 3D Art at the National University of Arts in Bucharest, Romania.

Classes

Weapons for Games

Testimonials

I gained a much better understanding of the project flow for game asset creation and how UVs are handled for video games.

Thomas P