instructor profiles Anthony Vaccaro
"Experiment and decide what works best for you on any given project."
Anthony Vaccaro is currently an environment artist working at Naughty Dog in Southern California. He started his career at Bungie working on Halo Reach after graduating and obtaining his bachelor degree in Video Game Art & Design. After leaving Bungie he joined the team at Naughty Dog where he has been for the last 7 years working on critically acclaimed titles such as: Uncharted 3: Drakes Deception, The Last of Us, Uncharted 4: A Thief's End and most recently, Uncharted: Lost Legacy. While at Naughty Dog Anthony has specialized in creating the largest and most open organic levels from the ground up done by the studio.