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To Be Announced

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To be announced

For specific questions regarding TBA instructors, please contact CGMA Admissions Department at [email protected]


Advanced Acting

Advanced Body Mechanics

IP Development for Production

Creature Animation 1

Creature Animation 2

Creature Animation 3

Intro to Body Mechanics

Applied Rigging Techniques for Production

Character Facial Rigging for Production

Comics: The Art of Storytelling

Crowd Simulation

Drawing and Rendering Techniques for Hardware Design


Pyro FX Using Houdini

Facial Mechanics

Level 1: Fundamentals of Game Animation

Level 2: Advanced Body Mechanics and Workflow

Level 3: Fight!

Pantomime Acting in Animation

Nuke Compositing for 3D Artists

Environment Painting and Design