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TBA

To Be Announced

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To be announced

For specific questions regarding TBA instructors, please contact CGMA Admissions Department at [email protected]

Classes

Advanced Acting

Advanced Body Mechanics

IP Development for Production

Pyro FX Using Houdini

Creature Animation 1

Creature Animation 2

Creature Animation 3

Facial Mechanics

Level 1: Fundamentals of Game Animation

Level 2: Advanced Body Mechanics and Workflow

Level 3: Fight!

Pantomime Acting in Animation

Intro to Body Mechanics

Applied Rigging Techniques for Production

Character Facial Rigging for Production

Crowd Simulation

Rigging for Games

Look Development for Animated Characters

Animation for Beginners

Intro to ZBrush

3D for 2D artists

Composition for Concept Art and Illustration

Character Facial Sculpting

Hair Creation for Games