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Storyboarding For Animation

An 8-week course developing skills required for storyboarding and story development for animated features.

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Course Categories
right_now = 1627741869|Jul 31, 2021 && countdown_end_date = 08/02/2021
Course Format:
Standard
Duration:
8 weeks
Materials:
Photoshop or Storyboard Pro, Wacom tablet (or equivalent), OR traditional mediums (pen & paper)
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Analytical Figure Drawing and Environment Sketching or Good Drawing Foundations with a stress on character and environment sketching
Course Format:
Standard
Duration:
8 weeks
Materials:
Photoshop or Storyboard Pro, Wacom tablet (or equivalent), OR traditional mediums (pen & paper)
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Analytical Figure Drawing and Environment Sketching or Good Drawing Foundations with a stress on character and environment sketching
Course Format:
Standard
Duration:
8 weeks
Materials:
Photoshop or Storyboard Pro, Wacom tablet (or equivalent), OR traditional mediums (pen & paper)
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Analytical Figure Drawing and Environment Sketching or Good Drawing Foundations with a stress on character and environment sketching
COURSE OVERVIEW
COURSE OVERVIEW
WHAT YOU'LL LEARN
EXPAND ALL COLLAPSE ALL

The more you know, the better.

Week 1 | Introduction

We will start the class by learning the typical pipeline of a film / tv production. The importance of storyboarding, why we do it, and what it is expected to help achieve. Then we will get into some of the basic terminology, and showcase various shots (eg wide shots, medium shots, closeups, extreme closeups) with real examples on the type of drama each shot could provide.

Week 2 | Compositions

We will dig into the various shots as discussed in the previous week, as well as ways to help frame our shots to make them more effective. We will go through the rule of thirds, ways to add more depth into their shots, and avoiding jump cuts (or when to do it on purpose in our favor). We will also identify different ways to deal with crowd shots without creating a chaos.

Week 3 | Camera Moves & the 180 Degrees Rule

Now that we have a decent vocabulary in the most common shots and camera angles, we will be considering movements in our camera. We will go over some of the basic camera moves (zoom, tilt, dolly, truck in, pan, etc) with real examples of how they are used. Then we will introduce the 180 degrees rule: the importance of it, ways to break it if necessary, and tricks to avoid breaking it by accident.

Week 4 | Opening Shots, Framing & Basic Acting

We will look at various creative ways to open a sequence that can help establish the story. Then there will be some additional information and tricks in framing the subjects such as: things to avoid when framing your characters, using light and shadow, and creating balance in your shots.

Week 5 | The Anatomy of a Fight Scene (Part 1)

We will go over various fighting sequences and try to analyze how they’re done. How to use the geometry in your advantage, as well as getting into the importance of telling a story through the action sequence, as well as boarding movement. We will also extend our use of framing from the previous weeks and introduce the concept of playing with subjects coming towards or away from the camera for more dynamic movements.

Week 6 | Fight Scene (Part 2) & Professional Working Pipeline

In the first half of the class, we’ll look at additional information in composing fight scenes, including analyzing some more complex scenes with more than just two characters. In the second half of the class, we’ll walk through the animation storyboard production pipeline, looking at real examples of what is usually expected at which stage, what the directors’ notes may look like, etc. From this point forward, assignments will try to emulate the professional working pipeline.

Week 7 | Songs & Montage

The lecture will focus on analyzing various songs and montage sequences. We will talk about ways to be more creative with transitions and how to add styles. More importantly, emphasizing the storytelling through it all.

Week 8 | Additional Information & Final Presentation

We will look at how story artists present their work. There will be a variety of sampled portfolio from cartoony comedy projects to more realistic action boards. The students will get to see different ways they can choose to present their own work in the future. Every way has its own pros and cons too; we will be going over them as well.

Storyboarding For Animation
WHAT YOU’LL LEARN
Instructor

Igniting your imagination

Eugene Huang
Phil Allora

Eugene Huang is currently a freelance artist / designer. By day, he draws storyboards and designs characters for the TV, games, and animation industries. By night, he is either working on his personal projects or creating designs for the Valve Store (Team Fortress 2). He graduated from Art Center College of Design, Entertainment Art.

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Phil is currently engaged as a story artist for an upcoming feature animated film for Gaumont Animation studio. Past projects have included DC Superhero Girls, Glitch Techs, Ultimate Spider-Man, Ben10: Omniverse, Power Puff Girls, Turbo F.A.S.T., Niko and the Sword of Light, Moonbeam City, Disney’s Mulan, Tarzan, Lilo and Stitch, Monsters vs. Aliens, Everyone’s Hero, and Blazing Samurai to name a few.

Since graduating from School of Visual Arts NYC, Phil Allora has had the opportunity to draw animation art and storyboards for feature films, live action, video games, animated series, and new media productions. Additionally, Phil has illustrated magazines, comic books, and generated concept art for marketing agencies.

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FALL TERM REGISTRATION
Jul 26, 2021 - Oct 11, 2021
ONLY
$699
COURSE BEGINS
October 5th

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Kevin Saunders Whetstone

It helping me break my bad habits that built up over the years.

Alana Eves

This class helped me apply so much more to my artistic knowledge and skills than I could have on my own, it offered very relative information and a new perspective that makes me look forward to learning about the subject even more than when I started.

Morgan Cassidy

Super helpful! I feel like a much more confident board artist now.

Daniel Abensour

It helped swiftly acquiring a good set of tools to handle storyboard! Looking at the beginning of the course, the progress is quite great.

Britton Snyder

I got a lot better at thinking about action, emotion and acting in my work as well as sequential storytelling.

Lousie Haywood

Made me a lot, lot faster. Got me thinking in a much better way and framing my shots a great deal better. Would recommend.

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BENEFITS
What makes this learning experience unique?
Personal Feedback

Receive personal individual feedback on all submitted assignments from the industry’s best artist.

1+ Year Access

Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.

Certificate of Completion

Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

Flexible Learning

Learn anywhere, anytime, and at your own pace with our online courses.

Storyboarding For Animation
BENEFITS

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We can help with admissions questions, portfolio review / course recommendations!

FALL TERM REGISTRATION
Jul 26, 2021 - Oct 11, 2021
ONLY
$699
COURSE BEGINS
October 5th
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