This class will focus on creating compelling environments with a strong and consistent design language. Students will learn a process from start to finish that will enable them to generate and iterate on their ideas to find the best image for the story. Topics that will be covered include visual storytelling, composition, and perspective. Developing a visual language and creating strong mood through the use of values and lighting will also be discussed. This important fundamental class will enable students to think, create, and design quickly and with confidence. In the first half of this course we will focus on line drawing and basic fundamentals. The second half of the class will introduce another approach of generating ideas, black and white speed painting. Then we detail and finish a portfolio piece. There will review on perspective and composition as you complete the assignment.
Dzu Nguyen is a freelance concept artist and illustrator currently working the in video games and entertainment industries. In addition to freelancing, he also teaches at the Art Institute of California. Some of his past video games projects for Sony Computer Entertainment include Warhawk, Resistance: Burning Skies, "Sorcery", Playstation All-Stars Battle Royale, and Destiny of Spirits.
Dmitry Sorokin is a freelance concept designer working on video games. Dmitry holds an engineering degree in oil & gas industry. And after 10 years career in that field he switched gears completely to pursue his passion - creating worlds. After acquiring Entertainment Design diploma in 2014 he worked with several video games and concept art companies including Arkane Studios, Bethesda, Bohemia Interactive and West Studio; and participated in production of several games with PREY being among the others.
Even though our courses are the most affordable for the quality of education.
These FINANCE OPTIONS allow you to focus on your goals instead of the barriers that keep you from reaching them.
I’ve been taught by many art teachers, and I can say with sincerity that Dzu is a good teacher. Here are three things I liked about Dzu as a teacher: 1) he treats each student in the same manner—in other words, no matter what level you are at, he cares for the student and also doesn’t seem to favour particular students. 2) His advice is concise and practical. 3) He can walk the walk—in other words he can demonstrate how to create great art.
Dzu is an awesome guy and a great instructor. He gave some really good insight into how the industry works and how he got his foot in the door. I really wish I had gotten more than 8 weeks to be in his class. Really happy I was able to have Dzu as an instructor—I could talk to him all day.
I was pretty paralyzed before taking this class. But I learned a lot and now I feel way more comfortable with approaching environments, even with things outside my visual library.
From week 1 to 8, I can already see the improvement in my approach to environments. I now have the tools to go and confidently tackle backgrounds and scenes.
I’d like to really thank Dzu, I think he has been a great help and appreciate his feedback. A great artist I hope to follow in the footsteps of one day!
The course exposed my weaknesses, but also revealed my strengths. I cannot wait to apply the things I have learned to more pieces.
Receive personal individual feedback on all submitted assignments from the industry’s best artist.
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Earn a Certificate of Completion when you complete and turn in 80% of course assignments.
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