This Houdini FLIP Masterclass tackles the exciting subject of creating a large-scale water simulation commonly seen in VFX and film industry today. This course is designed to equip artists with production-ready knowledge of fluid workflow in Houdini, and is a perfect next step for many students who have taken the Intro to FX Using Houdini course. Students will learn and explore the fundamental fluid fx theories, and implement this knowledge first-hand by creating a wide variety of water-based FX such as waterfall, pipe bursts, fountains, blood, and more. In this course, students will learn various techniques like creating a custom emitter tool, generating fluid-based velocity fields to drive simulations, utilizing pumps and since, custom fluid meshing network, deep dive into white water simulations, and post-processing big data sets. All of the materials covered will culminate in the “Hero” large-scale simulation shot that will be a showcase piece. By the end of this course, students should feel confident in developing, problem-solving, and tackling a wide variety of water types effects and have good production-ready knowledge of and working practices for Houdini Fluid.
*NOTE: Students can still take the course with a computer that has less performance, but the computations will take longer and some simulations won’t be as high resolution due to RAM limitations. Houdini’s Apprentice education edition software is available as a free download and is all you will need to take this course. If you are interested in renting a Powerful Remote Workstation– for the duration of your course -to render more complex sims, please email us at [email protected]
Edward is currently a Lead FX TD at Framestore London. Having worked in some of the biggest VFX houses such as Double Negative and MPC, Edward brings years of production experience and expert knowledge to the table. He has worked on a wide variety of exciting projects such as the Oscar-Winning “The Jungle Book”, "Suicide Squad", "Thor: Ragnarok", "Alita Battle Angel", "The Mandalorian", and many more.
Edward is most well-known for his water/fluid effects work. He has an in-depth understanding of tool development, production workflow, and water creation techniques in Houdini. He also has a demonstrated history of delivering consistent, high-quality visuals for movies and visual effects. Edward is excited to share his technical knowledge as well as cultivating independent problem-solving skills and production-ready qualities essential to any successful VFX Artist.
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