Note: Course taken with Hunton Hodgkins is pre-recorded, with recorded feedback. Course taken with Vidya Vinnakota will be a mix of live lectures/Q&A’s with recorded feedback.
The aim of this course is to expose you to all of the things you’ll need in order to be successful in a professional work environment as a 3D modeler. During this class, you’ll learn how to streamline yourself to be a fast, efficient, and effective 3D artist. One of the core issues that junior artists face when working at a large company is learning how to acclimate to the studio environment. This course will teach you what the expectations are for production modeling and what it’s like to work on a production team. You will be creating models that are production friendly using the tools, techniques, and practices that are taught throughout the course. These apply to the game, film, and animation industries. You will create props from provided concept art, and at the end of the class you will assemble them into a scene–creating a vignette you can show in your portfolio or your demo reel. *Note: Students qualify for a free 3-year Educational license from Autodesk. Please visit their site for more details. (Course outline for each instructor may be different; for specific outline information, please select the instructor and click on “Request Syllabus” below.)
Jonathan Lin is currently a Modeler at Walt Disney Animation Studios with over 10 years of experience in feature animation, games, and VR/AR. To date, Jonathan has worked on 12 feature animated films, including Disney's upcoming "Encanto" (2021), "Trolls World Tour" (2020), and "Ice Age Collision Course" (2016). Previous to working at Disney, Jonathan was a Modeler at DreamWorks, Blue Sky Studios, and a Co-founder / Creative Director of the indie VR game company Hack and Paint. As a college-level instructor, Jonathan has taught Advanced Modeling courses at the School of Visual Arts (NYC), AnimSchool, Digital Taipei, and now CGMA!
Vidya Vinnakota is a CG Artist with a focus in Modeling and Look Development. She was raised in Toronto, Canada, and graduated from Carnegie Mellon University graduate with a BFA in Animation. She has worked as a 3D Modeler at Walt Disney Animation Studios and a Technical Director at Pixar Animation Studios. She has worked as a 3D artist on "Ralph Breaks the Internet," "Frozen 2," and "Raya the Last Dragon." She is currently a 3D Designer at Apple.
Even though our courses are the most affordable for the quality of education.
These FINANCE OPTIONS allow you to focus on your goals instead of the barriers that keep you from reaching them.
Fantastic teacher, I definitely appreciated his prompt feedback and willingness to answer any questions and his positive supportive attitude.
I improved very well in terms of Maya modelling and the production workflow. I was not very confident and well learnt in terms of it. I have a better idea of the workflow now.
The course greatly improved my skills and I would strongly recommend it to others looking to start careers in the field. The personal feedback videos (from Vidya) every week were really helpful and critical for improving even further. I also really enjoyed that all classes were live and we could ask questions during them.
It gave me a better understanding of the pipeline of production modelling. There is a lot to think about when you’re modelling and this course helped me focus on those key points
Receive personal individual feedback on all submitted assignments from the industry’s best artist.
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Earn a Certificate of Completion when you complete and turn in 80% of course assignments.
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