The goal of this course is to give students a strong foundation in using Maya for animation, with a focus on efficiency and flexibility that will highly benefit them in the future. This course focuses on essential principles of animation through multiple short weekly exercises, and animation focused homework. Lectures and assignments will also demonstrate how to work in a way that is clean and organized–which is key to working in a team environment. Throughout the course, students will become more comfortable using maya for animation and gain a general understanding of the program. By the end of the course, students will have a basic understanding of essential, more technical tools that will allow them to animate any scenario.
I took an interest in animation during my middle school days when I first dabbled into 2D animation, falling in love with the craft and making tons of 2D work. Until then in Highschool, I dove into programs such as Maya, Unreal Development Kit, and Editing software. Eventually, I was given the opportunity to leave Venezuela and study Computer Animation in the US. During that time, I met my mentors whom I still keep close/work together with today, as well as improving heavily on my craft. Thanks to those mentors, I was given my first opportunity to work on professional VFX projects, games, and even Japanese commercials/animated shows.
It all began to get serious when I jumped into a VFX startup alongside a team of ILM veterans and Industry professionals from around the world. After this experience, I got my first official AAA gig to work as a previz artist and Animator in Frame Machine where I worked mainly on Mortal Kombat 11 and a couple of other game/film projects. From there, I moved on to Halon Entertainment where I worked on a VFX film and game trailers, immediately after I was hired by Naughty Dog to work on The Last of Us Part 2. I frequently jump back to startups and try out new things while doing Freelance animation on the side, and now I wish to share some of the knowledge and experiences I learned along the way with up and coming 3D animators and even learn new things from doing so.
Even though our courses are the most affordable for the quality of education.
These FINANCE OPTIONS allow you to focus on your goals instead of the barriers that keep you from reaching them.
Andres has a great energy. Definitely made me (more) excited for animating in Maya… I wish I could take another course with him.
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