Syllabus Request For:
By:
* All fields required

By providing is with your email, you agree to the terms of our Privacy Policy and Term of Service

Marketing by
ON

Registration Opens October 18th | Save the Date!

+1-800-959-0316
Foundations in Modern 2D Animation

An 9-week course where students will digitally create modern short animations that are fun and engaging to watch

right_now = 1634459415|Oct 17, 2021 > reg_show_time = 1626912000|Jul 22, 2021 && right_now = 1634459415 < 1627257600|Jul 26, 2021
one_class_open = false
show_reg_opensin = false
right_now = 1634459415|Oct 17, 2021 > reg_show_time = 1626912000|Jul 22, 2021 && right_now = 1634459415 < 1627257600|Jul 26, 2021
one_class_open = false
one_class_open = false
Course Categories
right_now = 1634459415|Oct 17, 2021 && countdown_end_date =
Course Format:
Standard
Duration:
9 weeks
Materials:
Adobe Animate CC, Wacom Tablet (or equivalent), Adobe Premiere | Recommended reading: The Animators Survival Kit by Richard Williams
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Beginner to Intermediate
Feedback:
Individually Recorded
Q&A:
Once a week
Prerequisites:
Course pre-req: Analytical Figure Drawing, Fundamentals of Character Design
Course Format:
Standard
Duration:
9 weeks
Materials:
Adobe Animate CC, Wacom Tablet (or equivalent), Adobe Premiere | Recommended reading: The Animators Survival Kit by Richard Williams
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Beginner to Intermediate
Feedback:
Individually Recorded
Q&A:
Once a week
Prerequisites:
Course pre-req: Analytical Figure Drawing, Fundamentals of Character Design
Course Format:
Standard
Duration:
9 weeks
Materials:
Adobe Animate CC, Wacom Tablet (or equivalent), Adobe Premiere | Recommended reading: The Animators Survival Kit by Richard Williams
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Beginner to Intermediate
Feedback:
Individually Recorded
Q&A:
Once a week
Prerequisites:
Course pre-req: Analytical Figure Drawing, Fundamentals of Character Design
COURSE OVERVIEW
COURSE OVERVIEW
Mechanical Rigging | Student Reel
WHAT YOU'LL LEARN
EXPAND ALL COLLAPSE ALL

The more you know, the better.

Week 1 | Crash into Flash! Learn the basic tools of Adobe Animate CC and how to use them

Get a Crash course in Flash, No wait! Please don’t crash flash, I forgot to save! | Create a Standard Animation Document | Go over basic drawing tools| Practice animating Text | Learn to animate a bouncing ball based on the principles of motion. | Discuss Timing charts | Learn how to export gif’s

Week 2 | Fundamentals of Traditional Hand Drawn Animation

Hand drawn, I thought Animation was done a computer? | Continuing the basic principles of traditional animation | Learn how to rough out a drawing and create a more dynamic ball bounce with squash and stretch. | Animate a simple blob character | Add in-betweens to smooth out animation | Traditionally Animate a flapping flag

Week 3 | Animation Clean-up!

It’s like your first day on the Job! | We learn to animate by cleaning up rough animation | Learn advanced flash drawing techniques | Drawing on model | Coloring animation | Coloring line art | Brush coloring modes are explained | Work on a scene from Kitchen Magician, An animation by Jack Cusamano

Week 4 | Character Design for Animation

Design your own Animation friendly character! | Draw a complete Animated Character turnaround. | 8 poses on the Photoshop Timeline. | Track facial features to retain likeness. | Hone our rotation abilities and keep designs very consistent. | IMPORTANCE OF SIMPLICITY

Week 5 | Walk Cycles

This is a BIG one! | We learn about walk cycles, and the Richard Williams way of constructing them. | Discuss the 4 poses needed to make a walk cycle | Complete a practice walk cycle | Then create an original walk cycle with your own character | Study the arcs, bounces and timing of a walk cycle | Discuss secondary animation on a walk cycle. | Demonstrate how to effectively loop a walk cycle.

Week 6 | Lip Syncing, a lesson in Flash Symbols, Nested Animations and Basic Rigs

Design your own character based on a voice over provided | Learn the 10 mouth shapes needed for basic speaking | build a simple face rig and animate a character talking! | Discuss Flash tricks and puppet style animation | Nested symbols and how they are used. | Learn about the FRAME PICKER | Classic Tweens and how to use them effectively with EASES | Demonstration on Layer Parenting and simple puppet rigs. | Alternative cleanup methods using the pen and pencil tool.

Week 7 | Roughing Out and Completing Complex from Storyboard

Movin’ on up! |Animate a scene from a short film with a layered Background. | Discuss more concrete animation methods and how to draw “ON MODEL.” | Using a character turn around sheet effectively. | Rough out character animation based on an animatic. | Smearing, anticipation, timing and arcs. | Pose to pose style animation. | Applied secondary animation.

Week 8 | Create Your Own Animation! ( a looping short)

It all comes together now. We’ll Learn about the entire animation pipeline | Complete and execute your own idea from storyboarding, to final animation | Learn to export animation for final compositing | Importance of PNG Sequences | This is a mini After Effects and Premiere Pro tutorial | Add lighting and shadows and other compositing tricks in After Effects to our animation. | Exporting lossless video formats | Sound and final touches | getting your animation ready for social media. | The importance of completing independent animation projects, such as submitting to “Loopdeloop.” | Students will have two weeks to work on final assignment.

Week 9 | Continue Creating Your Own Animated Loop (a looping short)

Students will continue to work on the final homework assignment.

Foundations in Modern 2D Animation
WHAT YOU’LL LEARN
Instructor

Unleashing your creativity

For specific questions regarding TBA instructors, please contact CGMA Admissions Department at [email protected]

CLICK TO EDIT INSTANCE
REQUEST SYLLABUS
STUDENT INTERVIEWS
Walk This Way: Learning the Fundamentals of 2D Animation
Walk This Way: Learning the Fundamentals of 2D Animation
Bringing It All Together
Bringing It All Together
FALL TERM REGISTRATION
Jul 26, 2021 - Oct 11, 2021
ONLY
$749
COURSE BEGINS
January 22nd

PRICING SCHEDULE

Even though our courses are the most affordable for the quality of education.

These FINANCE OPTIONS allow you to focus on your goals instead of the barriers that keep you from reaching them.

EMPLOYER
REIMBURSEMENT

ANIMATION GUILD
CSATTF

PAYMENT
PLAN

Isabella Santiso-Murray

Absolutely amazing teacher!! I couldn’t have asked for a better class!

Yaara Maimon

I had no previous knowledge in animation and now after the course I’m able to create a short animation by myself!

Emily Newman

As an amateur animator it’s hard to pick tools you want to stick with, so seeing a professional workflow and how they use software and tools was very eye-opening.

COMPANIES THAT HIRE OUR STUDENTS
BENEFITS
What makes this learning experience unique?
Personal Feedback

Receive personal individual feedback on all submitted assignments from the industry’s best artist.

1+ Year Access

Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.

Certificate of Completion

Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

Flexible Learning

Learn anywhere, anytime, and at your own pace with our online courses.

Foundations in Modern 2D Animation
BENEFITS

Need guidance?

We can help with admissions questions, portfolio review / course recommendations!

FALL TERM REGISTRATION
Jul 26, 2021 - Oct 11, 2021
ONLY
$749
COURSE BEGINS
January 22nd
© 2021 CGMA. All rights reserved. Become a better artist ™