FiM2A

Foundations in Modern 2D Animation

An 8-week course where students will digitally create modern short animations that are fun and engaging to watch

Course overview Course overview

Course Overview

Jump Start into Animation!

Put down your pegbars and pencils, because this class is about learning animation the modern way. Students will dive head first into a series of projects specially designed to get you animating fast. Starting with the foundation, we will get an introduction to Adobe Animate CC and learn about the principles of motion. Students will practice being an animation clean up artist, design their own animation friendly characters, and build a walk cycle. This class will introduce students to basic 2D rigs (IE: Symbols), and we’ll learn to combine these new tools with traditional animation techniques. We will go over the process for finishing animation, including inking, coloring and even lighting. In the final project, students will animate their own short loop. (Note: Introductory course price, subject to change)

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Course Format:   Standard
Lecture Type:   Pre-recorded
Feedback:   Individually Recorded
Duration:   8 weeks
Assignment:   Due each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments.
Q&A:   Once a week
Materials:   Adobe Animate CC, Wacom Tablet (or equivalent), Adobe Premiere | Recommended reading: The Animators Survival Kit by Richard Williams
Skills level:   Beginner to Intermediate
Prerequisites:   Course pre-req: Analytical Figure Drawing, Fundamental of Character Design

Environment design WHAT YOU’LL LEARN

What you'll learn

The more you know, the better.

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Get a Crash course in Flash, No wait! Please don’t crash flash, I forgot to save! | Create a Document | Go over basic drawing tools| Practice animating TEXT | Learn to animate a bouncing ball based on the principles of motion. | Discuss Timing charts | learn how to export gifs
Hand drawn, I thought Animation was done a computer? | Continuing the basic principles of traditional animation | Learn how to rough out a drawing and create a more dynamic ball bounce with squash and stretch.| Animate a simple blob character | Add in-betweens to smooth out animation | Traditionally Animate a flapping flag
It’s like your first day on the Job! | We learn to animate by cleaning up rough animation | Learn advanced flash drawing techniques | Draw on model | Coloring animation | Coloring line art | Brush coloring modes are explained | Work on a scene from Kitchen Magician, An animation by Jack Cusamano
Wait do i get to draw now? | Designing a character TURN AROUND in Photoshop on a timeline. | We learn about how to make a functional design for animation. | Track facial features in 3D space. | Hone our rotation abilities and keep designs very consistent. | IMPORTANCE OF SIMPLICITY
Yeah, it’s time for this! | We learn about walk cycles this time, and all about the subtleties of getting one right, making it loop properly. | Discuss a Richard Willaims walk cycle | Discuss a Neil Sanders walk cycle | Discuss the 4 poses needed to make a walk cycle | Look at arcs on a walk cycles | Look at the bounces of walk cycle | And look at basics walk cycle timings | Discuss secondary animation on a walk cycle.
And a bunch of Flash tricks | Learn Nesting symbols and how they are used in animation. | Designing a face and building nested symbols inside it. | Nest symbols for Eyes, Mouth & Jaw | Look at a Mouth chart and discuss Lip syncing | Learn about the FRAME PICKER | Bringing it all together and animating using the properties panel, and nested animations.
Movin' on up! | Discuss more concrete animation methods and how to draw more "ON MODEL." | Roughing out a character animation based on an animatic. | Smearing, anticipation, how to get better timing. | We will look at a scene from one of Brents' animations and discuss how to complete. | Pose to pose style animation. | Applied secondary animation.
It all comes together now. We’ll Learn about the entire process | From storyboarding, to roughing out an action….. Learning how to make an Animatic | Exporting for final compositing. Importance of PNG Sequences | COMPOSITING! This is a mini After effects Tutorial And adding lighting and shadows in AFTER EFFECTs to our animation. | Exporting Lossless Video formats from after effects to Premiere. | Sound and final touches | I'll explain how to add proper sound effects and how to get it all together for social media. | A big part of this lesson is learning the importance of completing independent animation projects, such as submitting to "Loopdeloop."
Instructor

Unleashing your creativity

Night owl and coffee enthusiast, Brent Noll is an Animation Production artist based in Burbank California, and is currently a designer on Adult Swim’s Rick and Morty. Brent's passion is animation, and his short films have been featured in numerous festivals such as Loopdeloop, Audfest, Austin Spotlight, Asifa-South, and The Los Angeles Animation Festival. Brent is also co creator of BAM Animation! a Youtube channel dedicated to teaching young cartoonists how to draw. Although a native of San Antonio. Brent escaped the harsh Texas climate in 2013 to forge a successful animation career in Los Angeles, working for many studios including, DisneyTVA, Dreamworks Television, ShadowMachine, BentoBox, and Starburns Industries.

August 6th - October 22nd

fall TERM Registration

Only

$699

COURSE BEGINS

October 5th!

Pricing & Schedule

Even though our courses are the most affordable for the quality of education.

These Finance Options allow you to focus on your goals instead of the barriers that keep you from reaching them.

Employer Reimbursement

Animation Guild CSATTF

Payment Plan

Companies that hire our students

  • Naughty Dog
  • Luma Pictures
  • Google
  • EA Games
  • DreamWorks Animation
  • Blizzard Entertainment

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