Course overview Course overview
Build and design hard surfaces for characters
Throughout this course we are going to take a look at the techniques and challenges of designing and building hard surfaces for characters. This does not only include design, sculpting, and modeling, but especially the focus on creating character hard surfaces with animation in mind from the very beginning. The goal is to get students to look at the subject matter from a new perspective and to take away as much knowledge, tips, tricks, and techniques as possible for use in their own work.
Hard Surface Modeling for Characters WHAT YOU’LL LEARN
The more you know, the better.
Igniting your imagination
Lectures by Ben Erdt
Ben is a Senior Character / Creature artist and modeler currently working at Blizzard and has been in the industry for over five years now. Previously a Character Artist at Guerrilla Games, on "Horizon Zero Dawn." He is at home with many styles and techniques, from organic to hard surface, realistic to imaginary. As a character artist he has worked on the games Kill-zone: Shadow Fall and Horizon Zero Dawn, and has also worked for Blur Studio as a freelance artist.
summer TERM Registration
May 6, 2019 - Jul 22, 2019
Companies that hire our students
environment design Benefits
What makes this learning experience unique?
Receive personal individual feedback on all submitted assignments from the industries best artist.
1+ Year Access
Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.
Certificate of Completion
Earn a Certificate of Completion when you complete and turn in 80% of course assignments.
Learn anywhere, anytime, and at your own pace with our online courses.
Speak to an advisor
Need guidance or course recommendations? Let us help!
Show us your skills
Not sure if you have the skills, or are you proving you do? Show us.