Character Creation for Film/Cinematics

A 10-week course for creating highly polished characters with efficient and clean modeling for cinematics in film and games

Character Creation for Film/Cinematics
COURSE OVERVIEW

Create polished characters for film and games


COURSE OVERVIEW
COURSE OVERVIEW
Course Trailer
Course Trailer
Character Creation for Film/Cinematics With Pete Zoppi
Character Creation for Film/Cinematics With Pete Zoppi
WHAT YOU'LL LEARN

The more you know, the better.


Character Creation for Film/Cinematics
WHAT YOU’LL LEARN
Instructor

Unleashing your creative potential

Pete is a Los Angeles based senior character artist with both video game and film experience. His skillset revolves around high to low poly modeling, texture painting and look development. He is currently working at Treyarch. His past work includes all of the titles Call of Duty: Black Ops franchise, James Bond: Quantum of Solace, Underworld: Evolution and Night at the Museum. His software of choice are Maya, Mudbox, Zbrush, Substance Painter, Marvelous Designer and Photoshop.

STUDENT INTERVIEWS
    winter term registration
    Oct 17, 2022 - Jan 30, 2023
    Only
    $998
    Course Begins
    January 25th

    PRICING SCHEDULE

    Even though our courses are the most affordable for the quality of education.

    These FINANCE OPTIONS allow you to focus on your goals instead of the barriers that keep you from reaching them.

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    • Jordan Smith

      The course as a whole helped me improve so much. Learned how to use the tools correctly with efficient workflows and can’t wait to continue to work on my art.

    • Lorraine Berry

      There was an incredible amount of technical information crammed into the course and I learned an unbelievable amount in a very short time which was just what I was looking for.

    • Jared Kuharski

      This course was excellent. I have been an environment artist for many years and learning more about the character pipeline was awesome. Character work is significantly different than environment work and the course was very challenging for me.

    • Eugene Yanza

      Learned how to use multichannel textures in Mudbox and also detailed clothing modeling. Also, Pete has a great eye and provided really positive and helpful critiques for submitted work.

    • Mario Cortez

      It’s been the best character class I’ve taken and I’ve taken many. Knows the material very well and sets the bar high which helps with my improvement.

    • Emmanuel Gonzalez

      Would definitely recommend this course to anyone that has a good experience with 3D Characters and wants to take their skills to an expert level.

    • Erol Nurgel

      This course for me is a whole new level, on certain aspects, such as using interactive grooming rendering in maya and arnold, specially the workflow of of skin detailing process.I have learned so much, I feel more complete as an artist…

    COMPANIES THAT HIRE OUR STUDENTS

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    BENEFITS

    What makes this learning experience unique?

    Personal Feedback
    Personal Feedback

    Receive personal individual feedback on all submitted assignments from the industry’s best artist.

    1+ Year Access
    1+ Year Access

    Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.

    Certificate of Completion
    Certificate of Completion

    Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

    Flexible Learning
    Flexible Learning

    Learn anywhere, anytime, and at your own pace with our online courses.

    winter term registration
    Oct 17, 2022 - Jan 30, 2023
    Only
    $998
    Course Begins
    January 25th