Art/Design education made affordable, accessible, and relevant
CGMA was born out of necessity. A group of industry professionals and art educators noticed that students, fresh out of four years at the best art colleges, weren’t actually prepared for the industry. Yet without a training alternative, students had to choose between spending tens of thousands of dollars on a degree or teaching themselves everything. CGMA was created to end this cycle once and for all.
CGMA provides industry-relevant instruction on the entire spectrum of entertainment production, including concept design, IP Development, storytelling, Games, VFX/Films, animation, and more.
You can learn from the best artists and designers in the industry to gain insight on how the top studios operate. From foundational skills to specific techniques, CGMA offers over 130 skills-based courses. Through pre recorded lectures, homework assignments, and one on one feedback sessions, CGMA students create their best work while preparing themselves for their dream job.
CGMA courses are for everyone: high school students, young artists looking for an affordable and skills-based substitution for traditional art school, and established professionals who want to learn the latest tech, workflows, and craft. An artist is never done growing!
There is no one way to learn, so choose the courses or track that fit YOUR goals. Whether you need two courses or 20, CGMA gives you the tools to design your path to professional.
Learn from the Industry’s Best on your budget, on your time.
Founder | CEO
Co-founder | Head of Academic Affairs
Co-Founder | CTO
Assistant Director of Admissions
3D/VFX Faculty Supervisor