Course overview Course overview
Dream up believable creatures
This course will teach you how to design your own creatures by using Earth’s animals as a guideline. Nature is a powerful tool when sketching ideas and Creature Design for Film and Games will show you just how to use real life references in your creations. We will begin with rough and quick sketching to generate ideas and then slowly refine these ideas into a polished portfolio piece. Students will learn how to design creatures using basic forms, how to really see the design and function of the creature, and the importance of anatomy.
Environment design WHAT YOU’LL LEARN
The more you know, the better.
Igniting your imagination
Lectures by Bobby Rebholz
"Freelance Concept Artist" Bobby is a freelance concept artist working in the games and television industry. Upon being a visual arts teacher for over seven years while teaching fundamental and industrial design drawing, Bobby has worked with such clients as 3D Total, Subterranean Games, and Mission Control Media where he helped the design process of the characters and creatures for the television show Face Off. Bobby is now a freelance concept artist for FableLabs.
Creature Design for Film and Games Student gallery
August 6th - October 22nd
fall TERM Registration
Laurie M. Satizabal / Winter 2017
Bobby was a terrific professor, I will definitely take his class again!
Rosemary Chalmers / Summer 2017
Bobby was very thorough and constructive with his feedback. He was also very encouraging.
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