Course overview Course overview
Dream up believable creatures
This course will teach you how to design your own creatures by using Earth’s animals as a guideline. Nature is a powerful tool when sketching ideas and Creature Design for Film and Games will show you just how to use real life references in your creations. We will begin with rough and quick sketching to generate ideas and then slowly refine these ideas into a polished portfolio piece. Students will learn how to design creatures using basic forms, how to really see the design and function of the creature, and the importance of anatomy. Materials Needed: Drawing pencils (4B, 6B preferably) Kneaded or Mars Plastic Erase Drawing paper ( Preferably 11 x 14 Graphics 360 because of the transparency) Black Prisma color pencil (5-10 because they can wear out quickly but offer excellent dark lines) Photoshop Scanner Wacom Tablet
Environment design WHAT YOU’LL LEARN
The more you know, the better.
Igniting your imagination
Lectures by Bobby Rebholz
Bobby is a senior concept artist working in the game industry. Upon being a full-time drawing instructor at the world renowned college of Design, Architecture, Art & Planning at the University of Cincinnati, Ohio for four years, Bobby was the lead character concept artist for Subterranean Games’ War for The Overworld. Bobby is now a creature and character sketch artist for the television show Face off on the SyFy Channel. His client list includes: Mission Control Media (Face Off), Zojoi, 3D Total, Subterranean Games, Andromeda Entertainment Inc.
Environment design Student gallery
May 14th - July 23rd
Summer TERM Registration
Laurie M. Satizabal / Winter 2017
Bobby was a terrific professor, I will definitely take his class again!
Rosemary Chalmers / Summer 2017
Bobby was very thorough and constructive with his feedback. He was also very encouraging.
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