instructor profiles Ben Keeling
Creating visually stunning large scale environments
Ben is currently working as a Senior Environment Artist at Rocksteady Studios in London, UK. He has worked on numerous environments on various AAA productions and projects for over 6-years. He's worked on titles such as EA's Need for Speed franchise, Sony's VR worlds with PlayStation VR, and on Halo Wars 2. His work has been featured on the Algorithmic homepage, Polycount, and CryEngine forums.
Malin Runsten Fredriksson
Really happy to have Ben as an instructor! His videos and feedback are simple and clear, and I never felt that I was completely lost when taking the course. He also really went out of his way to answer all kinds of questions, especially in the Q&A. I took this course to learn the tools and mindset of Substance, and I believe I achieved this goal with this course.
Ben is very focused on the student—he gives long and outstanding homework feedback.
I really appreciated the frequency of feedback Ben was able to give. It really helped me improve rapidly week-to-week.
Ben was great, I really enjoyed his instruction and he really knows Substance Designer and Painter and can relate his knowledge well.
Ben was a fantastic tutor who really look the time to aid us as best he could. I've suggested the course to many peers / colleagues.
Ben did a great job of breaking it down in a clear and concise manner with no fluff—just the theories and professional practices to use and get great results. So thanks again for all the effort he put in and the speedy reviews and feedback.
Ben was absolutely fantastic to learn from. I felt pretty intimidated trying to learn game art from a pro but he was very open and nice. He made it easy to ask questions and gave thorough answers.
I appreciate Ben’s attention to detail during this course. His openness made it easy to ask questions, and his willingness to explain even small things made it feel like he cared about my personal growth.