instructor profiles Michael Pavlovich
Passionate about sharing his knowledge and expertise with students.
Michael Pavlovich graduated from Ringling College of Art and Design in 2005 with a Bachelor of Fine Arts in Computer Animation. He started at Electronic Arts creating environment art on Madden NFL and NCAA Football and then brought comic books characters to life in DC Universe Online at Sony Online Entertainment. Currently, Michael creates character, weapon, and vehicle art, as well as specializes in 3D concept art pipelines for the top video game franchises including Halo, Call of Duty and DOOM at Certain Affinity in Austin.
Michael is a very efficient and energetic instructor, which I love because the course material can become so much more dense. I feel like I got to learn a lot in a very short amount of time because of that.
Michael is an excellent teacher. I can't believe how much I learned during this course. I would definitely take any course he teaches in the future.
He is extremely knowledgeable and very generous in how he shares what he knows with the class.
Excellent. Seems really into the material and in helping the students with their particular problems.
One of the greatest teachers I've ever had. Always had more to teach and show while doing so in a way that was quick to grasp. I did not expect my comfort in Zbrush to scale so fast in several weeks.
He taught students how to USE the ENTIRETY of Zbrush in 6 weeks! The reason I could never get into Zbrush, was that no instructor I found, ever, used or explained all the tools in Zbrush. I can’t believe I'm box modelling with Zbrush now, I mean, WOW. This is a skill I know very few Zbrush users have, because very few artists know how to use it. Thanks to Michael, I do. No more need to import box modelling from other programs like Maya, or Blender. I can do it in Zbrush!