Think of the rigging department as the “special forces” of the CG pipeline, diligently working their magic behind the scenes using a deep knowledge of 3D tools, anatomy, coding, math and physics. Throw in the fact that strong communication skills are essential in order to be able to bridge the Modeling and Animation Departments–taking the models built by the former and turning them into something that can be efficiently used by the latter–and this is a hugely demanding but uniquely rewarding role. Our in-depth Character TD | Rigging Track takes students step-by-step through the tools and techniques used by animation, visual effects, and video game studios. Working through classes with a strong emphasis on practical work, they will learn how to build rigs for a wide variety of model and character types using the latest industry-standard methods. Advanced techniques for facial work, cloth, simulations, scripting and tool development are all covered, putting those who successfully complete courses in an ideal position to develop their careers in this highly desirable field.
As you complete each course, you will receive a certificate of completion for that course. In order to qualify for a course certificate of completion, students must complete at least 80% of the class assignment during the duration of the course.
Should you have any questions regarding these courses please contact [email protected]. Additionally, you only pay for the course(s) you take in a given term.
Rigging artists–also known as rigging technical directors or character TDs–are tasked with building the inter-related series of joints and controllers (the skeleton) that binds to a model and enables it to move, deform, and generally behave in a believable or desired way for the animation team. In addition to body rigging for character models, there may also be facial animation to consider, along with additional rigs or simulation systems for elements such as muscle and skin deformation, cloth, and hair.
As you complete each course you will receive a certificate of completion for that course. In order to qualify for an in course certificate of completion, students must complete at least 80% of the class assignment during the duration of the course.
Awesome teacher! I would take other classes taught by David without giving it second thought. Very knowledgeable and friendly, assignments are paced very well, lots of great info that is useful with real applications.
David Mooy speaks in a relaxed manner and doesn’t sound rushed, which is a big plus for students who are not native English speakers.
It is like learning from a real seasoned veteran of the industry. Mooy seemed passionately interested about what he does — and clearly knows his stuff — and you can obviously see that in the Q&As, where he answered a question it would generate more discussion and it was all so interesting to listen to and you learned so much.
David presented the material in a very easy to understand way and the course itself was definitely a good kickstart into learning the basics of Maya.
Mr David Mooy has the ideal teaching style for helping learners at the early stage of their journey, not only to develop skills quickly, but also to be enthused and excited about the learning journey ahead. He’s patient, positive, personable and knows his subjects inside out.
I just want to say how great David was as an instructor, his videos were full of info and yet he still managed to make them upbeat and interesting. His feedback was always encouraging and made me want to get better for the next week’s assignment.
He is a great teacher! We know he was busy with his job, but even though he had other commitments, he always answered our questions and helped us find solutions.
Sean, absolutely amazing and possibly one of the best teachers I’ve ever studied under.
Jose is such an amazing instructor! He explains things thoroughly so that even a beginner like my self can follow along with success!!!
The Instructor was extremely patient and supportive. He is obviously highly qualified.
Very professional; I didn’t have any questions, that he wouldn’t / couldn’t answer. Gave his perspective on matters / ways to do things and how he would or had done it before. Gave feedback on demo reel and what would be nice to update & put in there.
He was very responsive and definitely encouraged everyone to learn more and search more to have a deep understanding of the topics.
Jose was very gentle in his critiques and has a vast knowledge on the subject. I also appreciate the fact that he didn’t cut his mistakes out from the lectures and showed the debugging process, as it’s really important part of rigging.
The instructor was fantastic. My feedback were always clear and helpful with additional tips. I could definitely consider another course that Hunton is lecturing.
Hunton was super helpful each week with his feedback. I felt that, with his help, I could push myself to improve my model each iteration.
Michael is a very efficient and energetic instructor, which I love because the course material can become so much more dense. I feel like I got to learn a lot in a very short amount of time because of that.
He is extremely knowledgeable and very generous in how he shares what he knows with the class.
One of the greatest teachers I’ve ever had. Always had more to teach and show while doing so in a way that was quick to grasp. I did not expect my comfort in Zbrush to scale so fast in several weeks.
He did a great job of showing us all the possibilities that exist from different workflows to different artists and really set us on a path for success following the courses conclusion.
Michael’s encouraging approach made learning on this course a great joy as well as a great challenge. You can really feel welcomed into the world of 3D if you’re a newcomer.
Michael has been an amazing tutor. I wouldn’t hesitate to recommend this course to anyone and I’d also be very keen to enroll in a course with Michael again.
He gives not only course related knowledge during the Q&A session but also industry information and advice, which is so useful to students. He always goes further with his feedback, tries his best to cover any possibility and concern the students may encounter.
I really like Clinton’s style of teaching. He explains any topic in a way that’s very accessible and detailed. I would love to have gone through another course with such a great teacher.
Clinton was a great instructor providing excellent feedback great tips and techniques. He also provided extra material relating to each week’s theme or area. This adds more value to course, providing tutorials and documents to continue study.
Clinton is amazing; I would absolutely take another class with him in a second. Very personable and active in the forums, great with specific feedback examples, and he clearly knows his technical stuff.
Clinton is a very good teacher. He explains things well and is easy to understand. He went above and beyond the class material and explained other things too, and answered our questions about the industry.
Great teacher. Really solid directions and explanations around ‘why’ you use the tools your doing as opposed to just outlining general best practices.
Clinton is by far the best teacher I’ve experienced on CGMA so far. He’s kind, patient and very much into detail when answering a question.
This is my first time learning the Unreal Engine, it’s a LOT to take in, but really good clear information was given through the course, and Clinton is an excellent Instructor who broke things down into chunks for easier learning! At the end of the course, I feel that I understand the basics and can have some confidence moving onwards in learning
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