Kurt is a senior environment artist at Microsoft Studio’s: The Coalition located in Vancouver, BC, Canada working on the Gears of War franchise. Working previously as an artist at Electronic Arts Canada and Motive Studios, he has contributed to games such as FIFA, Gears of War 4, and Star Wars Battlefront ll. Kurt’s main focus in environment art is shader creation, texturing and sculpting.
Kurt is an amazing instructor. It was obvious to me that he is very dedicated to helping students improve. His feedback was invaluable to me.
Great job explaining.
At the start, I expected minimal feedback, but he went above and beyond to show me how certain things work in the work environment.