Huan Phan has been working in the Entertainment Industry for over 20 years. He went to Otis College of Art and Design with a major in Digital Media. He started working in the gaming industry and advanced into a Lead Vehicles and Characters Artist and has launched multiple games such as Full Spectrum Warrior, Star Wars Battlefront, The Saboteur, and many other titles. After working in video games for 10 years, Huan transitioned to the movie industry and developed into a Lead Previs Artist. He has contributed to many blockbuster movies such as Transformers, Pirates of the Caribbean, Justice League, Spiderman and many more. Huan has also freelanced as a Layout Artist for animation studios like Illuminations Entertainment, Magic Hill Animations, and The Spa Studios. He also worked at Walt Disney Imagineering as a Principle Visual Effects Designer creating virtual reality rides using the Unreal Engine. Huan is currently working as a Lead Cinematic Designer at Blizzard Entertainment working on World of Warcraft, Diablo, and Overwatch.