This course was designed to give students an overview of Blender’s main tools and tricks, using this 3D software to create strong 2D images. Whether working with Concept Design, Visual Development, Illustration, among many other areas, the in-depth, practical approach taught in this course will enable students to create fully finished, impressive scenes suitable for presentation. By the end of the course, students will have a thorough overview of what is possible to create using Blender’s dynamic and flexible tools and workflows. Students will be expected, by the end of the course, to have at least four fully finished scenes, being two contemporary and two sci-fi. Some of the key takeaways from taking this course are: understanding how to create scenes in Blender with various levels of complexity; how to use Blender’s powerful modifiers to edit/change geometry; how to light your scenes properly for the most dramatic effect; how to create, modify and apply different materials to your models; how to place your cameras and render the shots–and much more!
Ricardo Guimaraes is a freelance Keyframe Illustrator with several years of experience. A Fine Arts graduate, he has a deep passion for the visual arts and he has worked for both the game and film industries. Among his clients are: Blizzard Entertainment, Square Enix, Wizards of the Coast, Type AB, Gunpowder and Sky, Ghost VFX, Axis Studios, Mindbender, and many others.
Even though our courses are the most affordable for the quality of education.
These FINANCE OPTIONS allow you to focus on your goals instead of the barriers that keep you from reaching them.
Receive personal individual feedback on all submitted assignments from the industry’s best artist.
Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.
Earn a Certificate of Completion when you complete and turn in 80% of course assignments.
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