Environment Design 2

An 8-week course focused on creating stronger environment paintings based on a narrative of the student's choice

Course overview Course overview

Course Overview

Tell a story through world building

This class is an extension of the Environment Design 1 class. The goal here is to go more into the intricacies of environment painting and design specifically for the video game and feature film genres. A longer term project will include designs tasks as exteriors, interiors, establishing shots and design call outs.


Course Format:   Standard
Lecture Type:   Pre-Recorded
Feedback:   Individual Recordings
Duration:   8 weeks
Assignment:   Deadlines each week
Q&A:   Once a week
Materials:   Photoshop (any), wacom tablet or equivalent
Skills level:   Beginner
Prerequisites:   Environment Design 1, Perspective, Environment Sketching for Produc

Environment design WHAT YOU’LL LEARN

What you'll learn

The more you know, the better.

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Review basic composition theories, value principles, and color theory to incorporate in environment design.
Students pick their own project and story that will cover for 8 weeks.
Sketch ideation in light and dark value thumbnails for development. Black and White thumbnail sketches for exterior using different lighting and camera angles based on reference.
Continuation with previous thumbnails, do various different shots with colors and different lighting situation ( dawn, afternoon, night, golden hour.)
Final image of wide / establishing shots.
Final image of an exterior shot ( medium or close up angle exterior).
Ideation sketches for interior shot + prop of vehicle design. Prop should be included in the Scene of interior layout.
Final Project Complete final environment painting with a final call out design.

Taking your skills to the next level

Lectures by Gilles Beloeil

Gilles has been a Senior Concept Artist at Ubisoft Montreal since 2007. He has spent most of his time working on the Assassin's Creed games since 2008. Gilles also has work published in books such as "Digital Art Masters" (vol.7, 8, 9) and is a co-author of the book "Art Fundamentals" (3D Total).

May 14th - July 23rd

Summer TERM Registration



Classes Begin

July 21st!

Pricing & Schedule

Even though our courses are the most affordable for the quality of education.

These Finance Options allow you to focus on your goals instead of the barriers that keep you from reaching them.

Employer Reimbursement

Animation Guild CSATTF

Payment Plan

Companies that hire our students

  • Naughty Dog
  • Luma Pictures
  • Google
  • EA Games
  • DreamWorks Animation
  • Blizzard Entertainment

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