Organic Design in Houdini

A 6-week course on creating complex effects in Houdini

Course overview Course overview

Course Overview

Push your creativity in Houdini.

Join me in the brand new exciting workshop, "Organic design in Houdini", using the power of Houdini to implement complex effects in an efficient way. Along these 6 weeks, we'll see a bunch of different setups to master motion design through several practical examples from scratch to compositing. After this class, you'll be able to play with the software with a clear idea of the techniques behind each effect and then, unleash your own creativity!


Course Format:   Standard
Lecture Type:   Pre-Recorded
Feedback:   Live Webinars weekly
Duration:   6 Weeks
Assignment:   Deadlines each week
Q&A:   Live Webinars weekly
Materials:   Houdini , After Effects
Skills level:   Intermediate
Prerequisites:   Basic Houdini knowledge

Environment design WHAT YOU’LL LEARN

What you'll learn

The more you know, the better.

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In this first week, we'll explore the power of working in VOPs to build complex animation. This is what we'll see together: - PointVOP basics - Animation without simulation - Using color to animate points - Generate pscale to control shapes and movement - Build a simple octopus's tentacles effect - Create an awesome tentacles effect invading a geometry, from scratch to compositing
Continuing the progression from week one, let's explore this time tendrils, strings and very light and delicate trails effect. What we'll play with: - Trails and solver techniques - Projecting points on curves - Points sliding along curves - Using the « shortest path » node - Morphing techniques - Create an advanced nerve system based on muscles geometry in a motion design way, from scratch to compositing
This time, Vops will allow us to create terrains and complex geometry even animate it in a very fluid and organic way. Here is our playground: - Generate detailed terrains from scratch using vops - Creating liquid surfaces - Playing with textures, colors and attribute transfers - Modifying surface with particles or objects - Create a cool abstract shape based on what we learned, and animate it directly in Vops, from scratch to compositing
Here we start entering a more advanced area using copy techniques and repetitive pattern to build complex mechanical system based on a simple attribute. This is what is on schedule : - Understanding different copy techniques in H16 (standard, stamping, toPoints etc...) - For loop and for each loop - Understanding iterations and offset techniques - Animate a simple system based on color attribute - Create an awesome mechanical clockwork style effect from scratch to compositing
Houdinian Rhapsody This week we'll start to mix different effects and see a bunch of various techniques really helpful in motion design nowadays: let's see how we create even more abstractness using the power of Houdini. What we'll explore: - Trails and curves techniques to build object - Simple cloth animation (need to know the basics) - Particles (need to know the basics) and trails techniques - The power of the pointDeform - Particles animation working with Uvs - Propagation effects techniques - Create a very poetic ghost using a mix of techniques, from scratch to compositing
On this final week, it's fractal time ! Let's see together how we can build interesting shapes and fractals-like system to create mesmerizing effect without too much pain. Here's what's « à la carte » : - Extrusion based on color attributes techniques - Building a simple city with this technique to practice a bit - The clip node and how to replicate geometry to have interesting shapes - Looping geometry and offsetting animation - Create an awesome and complex mechanical fractal system based on our knowledge, from scratch to compositing

Taking your skills to the next level.

Lectures by Niels Prayer

Niels Prayer is a French motion designer, director and art director – who is constantly looking at new ways to create images and find inspiration from different cultures all around the world. Nature and Humanist themes are at the heart of Niels creations and he works on those subjects with passion and respect. Niels is also a musician and a composer which has influenced his storytelling as well.

May 14th - July 23rd

Summer TERM Registration



Classes Begin

July 21st!

Pricing & Schedule

Even though our courses are the most affordable for the quality of education.

These Finance Options allow you to focus on your goals instead of the barriers that keep you from reaching them.

Employer Reimbursement

Animation Guild CSATTF

Payment Plan

Companies that hire our students

  • Naughty Dog
  • Luma Pictures
  • Google
  • EA Games
  • DreamWorks Animation
  • Blizzard Entertainment

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