Visual Development Mentorship

An 8-week one-on-one mentoring course where students will develop a portfolio based on skill level and artistic direction/pursuits

Course overview Course overview

Course Overview

Explore the possibilities of your story.

Student’s fortunate enough to take our newly updated Visual Development Mentorship class will have the rare opportunity to work directly with an industry veteran Visual Development Artist- Armand Serrano. During this course Armand will help students choose a focused path of study based on their current skill level and overall artistic direction/pursuits. Through one-on-one mentoring through a series of group sessions, students will begin to further explore more advance rendering/construction techniques along with other applied foundation principles. In order to successfully participate and enroll into this course, students are required to have either completed the majority of the 2D Foundation & Design Program Track, or submit a strong 2D foundation/design portfolio. The certificate of completion for this class will be validated directly by the instructor. You must request approval in order to register for this course. You must provide a portfolio (link to your website, pdf or as an attachment) to the following email address: registration@cgmasteracademy.com


Course Format:   Custom
Lecture Type:   Live (Sessions are recorded and available afterwards)
Feedback:   Live (Sessions are recorded and available afterwards)
Duration:   8 Weeks
Assignment:   Ongoing work each week
Q&A:   Live (Sessions are recorded and available afterwards)
Materials:   Photoshop (or equivalent) and Wacom Tablet *please see syllabus for full description
Skills level:   Advanced
Prerequisites:   Instructor approval of application; *NOTE: application required Recommended: completion of all courses in Foundation & Design Program

Environment design WHAT YOU’LL LEARN

What you'll learn

The more you know, the better.

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Introduction: Personal artwork compilation. Analyzing artistic paths. Designing a path of action: Style and subject matters. The importance of knowing your target audience.
Follow up on path of action: Style and subject matters.
Creating new artwork vs refining current work:​ The importance of effective workflow (time management).
The importance of consistency: Achieving cohesiveness through your artwork.
Exploring techniques that will aid personal artistic development.
Exploring techniques that will aid personal artistic development.
Exploring techniques that will aid personal artistic development.
Exploring techniques that will aid personal artistic development, and final artwork presentation and lecture.

Real heroes don't wear capes, they teach

Armand celebrates more than two decades in the animation industry and is currently a Visual Development artist at Walt Disney Animation Studios. He also worked as a conceptual art director and senior visual development for Sony Pictures Animation. He is a lecturer in the field of animation and holds a civil engineering degree from the University of Santo Tomas in Manila. Armand is also involved in game and commercial design commissions on the side. Credits: Mulan, Tarzan, Lilo & Stich, Brother Bear, Surf's Up, Cloudy with a Chance of Meatballs, Arthur Christmas, Hotel Transylvania, and Escape from Planet Earth.

May 14th - July 23rd

Summer TERM Registration



Classes Begin

July 21st!

Pricing & Schedule

Even though our courses are the most affordable for the quality of education.

These Finance Options allow you to focus on your goals instead of the barriers that keep you from reaching them.

Employer Reimbursement

Animation Guild CSATTF

Payment Plan

Companies that hire our students

  • Naughty Dog
  • Luma Pictures
  • Google
  • EA Games
  • DreamWorks Animation
  • Blizzard Entertainment

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