Course overview Course overview
Painting textures for games
To teach students how to create materials and textures for video games, in Unreal Engine 4. Students will also learn high level concepts of material creation, such as what makes a good material, and how to create modular materials, which saves time and makes it easier to edit, iterate, and optimize materials. Once finished, students will be able to take the skills they've learned and apply that knowledge of UE4 concepts, shader functions and math to other materials not covered in the course. By the end of the course, students will have made these master materials
Environment design WHAT YOU’LL LEARN
The more you know, the better.
May 14th - July 23rd
Summer TERM Registration
Mark Kirkpatrick/ Winter 2017
Kurt is an amazing instructor. It was obvious to me that he is very dedicated to helping students improve. His feedback was invaluable to me.
Michael Bates/ Winter 2017
Great job explaining.
Maxime Vysniauskas / Winter 2017
At the start, I expected minimal feedback, but he went above and beyond to show me how certain things work in the work environment.
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