Course overview Course overview
Learn the complexities of mechanical rigs
This course is an exploration of solving various mechanical rigging challenges in Maya. Topics include model preparation, rig organization, joint hierarchies, rig controls, dynamic rigging setups, and much more! Students will work with 3D assets provided by the instructor and put everything together in a final project, and will have the chance to learn this key aspect of VFX from a long-time industry professional.
Mechanical Rigging WHAT YOU’LL LEARN
The more you know, the better.
Real heroes don't wear capes they teach.
Tim Coleman is an accomplished character setup artist with over 20 years of experience in the fields of visual effects, feature animation and VR. With over 15 major motion pictures under his belt, his focus has centered on bringing digital characters and creatures to life. Over his career he’s worked at several highly renowned studios including Industrial Light & Magic, Tippett Studio and Sony Pictures Imageworks. From The Amazing Spiderman swinging from his web to Optimus Prime transforming from truck to robot in Transformers, Tim has been involved in the realization of numerous high profile digital characters. Tim has also supervised teams of character setup artists on projects including Hotel Transylvania, Angry Birds and Edge of Tomorrow at Sony Pictures Imageworks. Recently Tim has come off rigging characters for two VR projects, “Grace” from MacInnes-Scott and the Oscar-nominated animated short “Pearl”. Tim currently works at Magic Leap as Character Technical Supervisor in Florida where he’s taken a deep dive into content creation in the new realm of “mixed reality”.
winter TERM Registration
Oct 21, 2019 - Feb 3, 2020
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