Course overview Course overview
Learn scripting essentials
For some disciplines such as rigging and FX, knowing how to script is essential, but that does not mean that scripting isn't also useful for other areas such as modelling, animation or lighting. Knowing how to script will allow you to write your own tools for repetitive, mundane, and boring tasks, and extend Mayas capabilities and speed up your own personal workflow—all so that you can focus more on other aspects such as creating art. Starting with MEL, the first things that we will look at are the basic concepts such as variables, procedures, loops, and if/¬else statements that apply to many scripting and programming languages. Then we will look at some UI commands, so that even somebody that has never scripted before will be able to follow along. After that, we will get our hands dirty and start writing some useful tools for Maya that can speed up your workflow and that will function as showcases of what is possible; and all while learning useful commands and techniques for writing your own scripts. In the last three weeks we will take a look at Python, PyQt, and at the end of the course we'll take a peek into Python API, which allows you to write your own plugins and deformers. Starting quite basic, but then getting to a more intermediate level, this course is for everybody, from total newbie to people who already have some mid-level experience with scripting.
Scripting & Tool Dev. for Maya WHAT YOU’LL LEARN
The more you know, the better.
summer TERM Registration
May 6, 2019 - Jul 22, 2019
Nico was amazing! He is very knowledgable, added bonus content to update the course material. He answered new questions that were brought up that were extremely insightful! Great instructor and great class!
Great Teacher! He taught an excellent class.
He did a fantastic job!
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