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 2022 | Summer Registration Open. Enroll Today

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Substance Basics

A 4 week course where students will learn how to use the suite of different programs to empower your texturing

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right_now = 1652810958 * May 17, 2022 reg_start_time = 1651449600 * May 2, 2022 cutoff_1 = 1644192000 * Feb 7, 2022
Course Categories
right_now = 1652810958|May 17, 2022 && countdown_end_date =
Course Format:
Standard
Duration:
3 weeks
Materials:
Substance Designer, Substance Painter, Substance Alchemist
Lecture Type:
Pre-recorded
Assignment:
No assignments necessary, expect to spend 5-10 Hrs/wk. viewing lectures and Q&A
Skills Level:
Beginner
Feedback:
No feedback videos will be provided
Q&A:
Once a week
Prerequisites:
Basic understand of 3d modelling and texturing
Course Format:
Standard
Duration:
3 weeks
Materials:
Substance Designer, Substance Painter, Substance Alchemist
Lecture Type:
Pre-recorded
Assignment:
No assignments necessary, expect to spend 5-10 Hrs/wk. viewing lectures and Q&A
Skills Level:
Beginner
Feedback:
No feedback videos will be provided
Q&A:
Once a week
Prerequisites:
Basic understand of 3d modelling and texturing
Course Format:
Standard
Duration:
3 weeks
Materials:
Substance Designer, Substance Painter, Substance Alchemist
Lecture Type:
Pre-recorded
Assignment:
No assignments necessary, expect to spend 5-10 Hrs/wk. viewing lectures and Q&A
Skills Level:
Beginner
Feedback:
No feedback videos will be provided
Q&A:
Once a week
Prerequisites:
Basic understand of 3d modelling and texturing
COURSE OVERVIEW
COURSE OVERVIEW
WHAT YOU'LL LEARN
EXPAND ALL COLLAPSE ALL

The more you know, the better.

Week 1 | Substance 3D Designer Basics

Introducing the course goal, showing the final textured Asset and breaking it down in separate tasks. Explaining why a procedural – non destructive – workflow is beneficial in game art production. Creating the first material in Substance 3D Designer – tile-able stone or plaster material.

Week 2 | Substance 3D Designer Extended

Based of first lessons learning creating a tile-able wood material using more advanced Substance 3D Designer features.

Week 3 | Substance 3D Painter Basics

Introducing Substance 3D Painter. Implement Substance 3D Designer materials into 3D Painter. Importing windmill obj into 3D Painter, Explain ID’s and bake maps based of obj file.

Week 4 | Substance 3D Painter Extended, (Substance 3D Stager Basics)

Finalizing the windmill, adding some effects like dirt based of different baked maps, paint small details into the scene, fix seams, and using projections.

Substance Basics
WHAT YOU’LL LEARN
Instructor

Bringing out the best in talent

Nestor Carpintero is an Environment Artist with over 13 years of industry experience. Since graduating in 2007 with a degree in Game Art and Design he has worked across various platforms shipping smaller scope games to large AAA productions. He has worked at AAA studios such as Ready at Dawn Studios, Insomniac Games, and most currently Naughty Dog, shipping titles such as The Order: 1886, Marvels Spider-Man, and most recently The Last of Us: Part II.

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SUMMER TERM REGISTRATION
May 2, 2022 - Jul 18, 2022
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$399
COURSE BEGINS
July 10th

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What makes this learning experience unique?
Personal Feedback

Receive personal individual feedback on all submitted assignments from the industry’s best artist.

Lifetime Access

Enjoy lifetime access to courses. This includes all lectures, feedback, and Live Q&A recordings.

Certificate of Completion

Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

Flexible Learning

Learn anywhere, anytime, and at your own pace with our online courses.

Substance Basics
BENEFITS

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We can help with admissions questions, portfolio review / course recommendations!

SUMMER TERM REGISTRATION
May 2, 2022 - Jul 18, 2022
ONLY
$399
COURSE BEGINS
July 10th
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