2D Animation for 3D Animators | CG Master Academy

2021 | Spring Registration NOW OPEN!

Just a reminder that registration for our Spring Term is NOW OPEN!

2D Animation for 3D Animators

A 4 week workshop where students learn basic animation techniques in Toon Boom Harmony

Course overview Course overview

Course Overview

Expand Your Animation Toolbox

In this workshop, brought to you by Klaus animator Giovanni Braggio, students with previous 3D animation skills will be able to transfer their knowledge into a 2d animation pipeline and learn how to deal with a production, hitting deadlines, handling different drawing styles, and focusing the energy on what matters. The workshop will focus on the 3 main steps of hand drawn animation — rough, tie down, and clean up — and will provide students with the tools required to work in a studio, either as an animator or an assistant.


Course Format:   Standard
Lecture Type:   Pre-recorded
Feedback:   individual recordings
Duration:   4 weeks
Assignment:   once a week
Q&A:   live
Materials:   toon boom harmony
Skills level:   intermediate
Prerequisites:   knowledge of the animation principles and drawing skills

2D Animation for 3D Animators WHAT YOU’LL LEARN

What you'll learn

The more you know, the better.

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Quick explanation of the software | What is a rough animation, differences between 2d rough and 3d blocking | what to focus when doing a rough, how detailed your drawings should be, where to put your attention | the importance of planning | keys, breakdowns and inbetweens | flipping your drawings and using the onion skin
What is a tie down | find the most important drawing of your shot and make it perfect | tie down your keys and breakdowns | inbetweens, charts and partials | shift and trace, inbetweening your peg holes | how to keep your volume consistent | how to avoid morphing | final checks
How to handle a style different than yours | how to keep your drawings consistent and appealing | how and where to put your attention to hit your deadlines
What is a clean up | different approaches bitmap vs vector | drawing vs moving points, when and how to use the two techniques | full drawn vs copy and paste | how to avoid wobbling lines

Bringing out the best in talent

Born in Reggio Calabria in 1983, 2D and 3D animator, he worked for several international studios such as Sergio Pablos Animation, Cartoon Network, The Line, Passion Pictures, Red Knuckles and Nørlum in the field both of cinema (Klaus, Tout en Haut du Monde, Giallo a Milano) and television (The Amazing World of Gumball). Together with these big projects he also freelanced many years for short movies and commercials and developed a few personal works (Animation tutorial part.1 AKA the secret of animation, Cthupid) He has a degree in Graphics and Multimedia with specialization in 2D animation, 3D animation and comic books. During his whole career he lived in UK, Denmark, Portugal and Spain, at the moment he lives in Rome where he keeps working as a freelancer


April 17th!

Spring TERM Registration

Feb 8, 2021 - Apr 26, 2021




April 17th!

Pricing & Schedule

Even though our courses are the most affordable for the quality of education.

These Finance Options allow you to focus on your goals instead of the barriers that keep you from reaching them.

Employer Reimbursement

Animation Guild CSATTF

Payment Plan

Companies that hire our students

  • Naughty Dog
  • Luma Pictures
  • Google
  • EA Games
  • DreamWorks Animation
  • Blizzard Entertainment

environment design Benefits


What makes this learning experience unique?

Personal Feedback

Receive personal individual feedback on all submitted assignments from the industries best artist.

1+ Year Access

Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.

Certificate of Completion

Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

Flexible Learning

Learn anywhere, anytime, and at your own pace with our online courses.

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