Course overview Course overview
Bringing the Unreal to life
During this class students will get to experience the environment pipeline creation from start to finish.This course will go over the process of creating an environment from concept to bringing an idea to life using industry standard tools and techniques. Students will have a better understanding of how to use their creativity to make something of their own and how to push a piece to a further benchmark. The goal of the class will be to create several high-quality assets that will come together to create one cohesive scene that is well presented.
*Students will need to have a basic understanding of modeling and texturing techniques as well as experience using Unreal Engine 4. They should be familiar with the UI of the softwares and how to navigate through them. Basic knowledge of fundamentals of art such as composition, color, and shape language is encouraged.
*This course will be available in its first term at the introductory price of $899.
Environment Art for Games in UE4 WHAT YOU’LL LEARN
The more you know, the better.
Prepare to meet your master.
Peyton Varney is an Environment Texture Artist from South Alabama, currently working at Naughty Dog on The Last of Us Part 2. Previously, he worked on Marvel's Spiderman PS4 at Insomniac Games. Peyton received his BFA from Ringling College of Art and Design, and also taught prospective students 3D fundamentals and game design. He was featured as the "Rookie of the Year" for Game Development in 2018.
Summer TERM Registration
May 4, 2020 - Jul 20, 2020
Companies that hire our students
environment design Benefits
What makes this learning experience unique?
Receive personal individual feedback on all submitted assignments from the industries best artist.
1+ Year Access
Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.
Certificate of Completion
Earn a Certificate of Completion when you complete and turn in 80% of course assignments.
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