Course overview Course overview
Create abstract effects using Houdini
Virtually every tool in Houdini can be used for abstraction. Houdini is a means to an end, but not the end in itself. This class will focus on using Houdini outside of the traditional FX pipeline. Houdini can do much more than simulations and explosions. Here, we’ll be using Houdini as a design tool, focusing on abstraction and non-traditional FX. We’ll be looking at lots of inspirational forms from nature and architecture and learning how to create procedural networks that capture the essence of them. Rather than completing one large project, we’ll be tackling small tools and concepts that you can use as building blocks for larger ideas and visions. The goal is to get you thinking procedurally, embracing the core concepts of Houdini and pushing you into new creative territory by expanding your tool set. *Lectures are recorded by Adam Swaab; the course is currently being taught by Alex Lombardi.
Environment design WHAT YOU’LL LEARN
The more you know, the better.
Unleashing your creative potential
Lectures by Adam Swaab
Adam Swaab is a VFX Artist and Creative Director, working in film, television, and commercials since 2001. His work blends traditional visual fx with live-action and motion graphics. As a VFX artist, some of his feature film credits include Tron Legacy, Twilight: Breaking Dawn, and Pan. He has directed commercial projects for brands such as Apple, Nike, and Honda. He's been using Houdini as part of his daily toolset since 2011 and has been part of the online teaching community since 2013.
August 6th - October 22nd
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