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IP Development for Production

A 10-week course guiding you through how to develop and pitch a compelling and visually cohesive world.

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Course Categories
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Course Format:
Standard
Duration:
10 weeks
Materials:
Photoshop (for digital painting and concept work), Acrobat (for preparing the presentation). The use of other painting, modeling, sculpting and rendering softwares are optional during the course.
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, Q&A, and time on assignments.
Skills Level:
Intermediate to Advanced
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Must have knowledge of character, creature and environment design basics. Working knowledge of Photoshop and Acrobat. Storyboarding, comic or storytelling experience is a plus.
Course Format:
Standard
Duration:
10 weeks
Materials:
Photoshop (for digital painting and concept work), Acrobat (for preparing the presentation). The use of other painting, modeling, sculpting and rendering softwares are optional during the course.
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, Q&A, and time on assignments.
Skills Level:
Intermediate to Advanced
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Must have knowledge of character, creature and environment design basics. Working knowledge of Photoshop and Acrobat. Storyboarding, comic or storytelling experience is a plus.
Course Format:
Standard
Duration:
10 weeks
Materials:
Photoshop (for digital painting and concept work), Acrobat (for preparing the presentation). The use of other painting, modeling, sculpting and rendering softwares are optional during the course.
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, Q&A, and time on assignments.
Skills Level:
Intermediate to Advanced
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Must have knowledge of character, creature and environment design basics. Working knowledge of Photoshop and Acrobat. Storyboarding, comic or storytelling experience is a plus.
COURSE OVERVIEW
COURSE OVERVIEW
Course Trailer
WHAT YOU'LL LEARN
EXPAND ALL COLLAPSE ALL

The more you know, the better.

Week 1 | References & Moodboards

Showing how to structure a story based on visual elements through a sample project | Collecting references effectively and putting together presentation moodboards

Week 2 | Character, Creature, & Costume - Part I

Thumbnail and silhouette development | Linework and color block-in

Week 3 | Character, Creature, & Costume - Part II

Character detailing with various techniques (painting, textures and photos) | Samples for alternative techniques (reference shooting, 3D: ZBrush, Poser, Free online tools) | Iconic poses and presentation

Week 4 | Prop & Asset Design

How to design unique, story specific props | Design oriented linework sketching for objects and props | Detailing for presentation

Week 5 | Story-Driven Environment Design - Part 1

Story map creation based on story | Mapping out main environments and camera placements | Composition thumbnails for main environments

Week 6 | Story Driven Environment Design - Part II

Choosing the best thumbnails for presentation | Color / lighting / mood variations to establish overall palette | Final painting with using additional photos and textures

Week 7 | Keyframe Development - Rough Boards

Rough storyboard of a key sequence

Week 8 | Keyframe Development - Key Story Beats

Selecting main story moments / story “beats” | Using already established designs to push the keyframes to the next level

Week 9 | Keyframe Development - Finalizing

Finalizing keyframes and getting into detailing | Creating a cohesive visual language through all artworks

Week 10 | Finalizing Artwork & Presentation

Preparing all concepts for presentation / fine tuning | Importance of color grading and post production of images | Pitch and presentation document guidelines, format and design

IP Development for Production
WHAT YOU’LL LEARN
Instructor

Prepare to meet your master.

For specific questions regarding TBA instructors, please contact CGMA Admissions Department at [email protected]

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PRICING SCHEDULE

Even though our courses are the most affordable for the quality of education.

These FINANCE OPTIONS allow you to focus on your goals instead of the barriers that keep you from reaching them.

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Jake Livak

Had me work on some subjects I wouldn’t normally draw.

COMPANIES THAT HIRE OUR STUDENTS
BENEFITS
What makes this learning experience unique?
Personal Feedback

Receive personal individual feedback on all submitted assignments from the industry’s best artist.

Lifetime Access

Enjoy lifetime access to courses. This includes all lectures, feedback, and Live Q&A recordings.

Certificate of Completion

Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

Flexible Learning

Learn anywhere, anytime, and at your own pace with our online courses.

IP Development for Production
BENEFITS

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