Course overview Course overview
Level up your Matte Painting skills
In this course, students will learn the workflow and techniques of digital matte painting for production that Nick Hiatt has gained over the past 15 years as a matte artist. Students will break down matte painting basics such as lighting, perspective, composition, weather, and atmospheric effects. This course covers the latest techniques and workflows in today’s production environment, such as 3D scene layout, 3D kit bashing, camera projection, working with a plate, and utilizing photographic reference. There will be a brief overview of the history of matte painting, and the ways in which this art form has changed over the years to meet the demands of fast production deadlines. Each week, this course will cover a new topic and lesson about using different techniques and tools that will give you a competitive advantage in the production environment. Want to learn how to matte paint like a Norse God? Then this is the course for you!
Environment design WHAT YOU’LL LEARN
The more you know, the better.
Taking your skills, to the next level
Lectures by Nick Hiatt
Nick Hiatt is an Art Director, Matte Painter and Concept Artist based out of Los Angeles California. He began his career working with such Visual Effects studios as Digital Domain, Bad Robot, Disney and Sony Imageworks. Nick currently owns a Visual Effects studio that specializes in Matte Painting, Concept Art and 3d Environments. Nick has worked on a range of projects such as Star Wars, Thor, Star Trek, Destiny, Call of Duty, Halo and Lord of the Rings to name a few.
winter TERM Registration
Nov 5, 2018 - Feb 1, 2019
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