Course overview Course overview
Create textures for games
This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV a character, bake required maps inside substance, and setting up a scene. We will also go over how to texture props, cloths and skin for a character's face and body (all required mesh provided). By the end of this class, students will have their textured assets presented inside an engine of choice.
Environment design WHAT YOU’LL LEARN
The more you know, the better.
Your journey starts here
Lectures by Saurabh Jethani
Saurabh Jethani, is just a guy who love video games and the art of making characters for them. He moved to Vancouver to study more about the industry and the tools. Joined a local studio after and has been making characters for a cool unannounced title. He is always trying to improve himself as an artist with every passing day, while keeping himself updated with the next gen video game pipeline.
winter TERM Registration
Nov 5, 2018 - Feb 1, 2019
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