Course overview Course overview
Developing your original ideas into a visual story
During this course students will bring their own stories to life using images that will efficiently aide in creating a short or long-form visual story. The lectures and assignments will touch on all the major aspects of developing original story and imagery for comics or graphic novels: writing, character and world building integration, among many other topics. Most importantly, students will learn how to create comics or graphic novels that are relatable and emotional, with characters and stories that will resonate with audiences. By the end of the course, students will have completed the beginning pages of their comics or graphic novels, and will have a road map for going all the way to the finished product! The students will use and develop their own stories throughout the course. Note: This course is not an introduction to comics or graphic novels, and a script will not be provided. Participants are expected to come with their own ideas/story as well as solid drawing and digital painting skills.
Environment design WHAT YOU’LL LEARN
The more you know, the better.
Igniting your imagination
Lectures by Jason Brubaker
Jason Brubaker began his career as an artist in 1996 being represented by Famous Frames, a storyboarding agency in Los Angeles, where he drew hundreds of commercial storyboards for film and television. His credits include Blade, Pitch Black, and Van Helsing. In 2002 he began working as a traditional animator for motion design studios in Los Angeles and New York and was soon art directing animated commercials. In 2009, he began working at Dreamworks Animation on the Kung Fu Panda trilogy as a Visual Development Artist. In his off hours Brubaker worked on self-publishing his own graphic novels. His first graphic novel, reMIND was published in 2011 and won the Xeric Award. It was also included on the Great Graphic Novels for Teens list 2012. As he delved deeper into the self-publishing world, Jason decide to quit his job at Dreamworks Animation to pursue publishing his own comics full-time. In 2015, he moved back to his hometown of Pocatello, Idaho and has been working on comics ever since.
August 6th - October 22nd
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