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Registration is Open for 2021 Summer Term | Enroll today!

Crowd Simulation

An 8-week course learning to animate the process of simulating a large number of characters

Course Categories
Course Format:
Standard
Duration:
8 weeks
Materials:
Maya (or 3D equivalent program)
Lecture Type:
Pre-recorded
Assignment:
Deadlines each week
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Strong understanding of Maya and the principles of animation
Course Format:
Standard
Duration:
8 weeks
Materials:
Maya (or 3D equivalent program)
Lecture Type:
Pre-recorded
Assignment:
Deadlines each week
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Strong understanding of Maya and the principles of animation
Course Format:
Standard
Duration:
8 weeks
Materials:
Maya (or 3D equivalent program)
Lecture Type:
Pre-recorded
Assignment:
Deadlines each week
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Strong understanding of Maya and the principles of animation
COURSE OVERVIEW
COURSE OVERVIEW
WHAT YOU'LL LEARN
EXPAND ALL COLLAPSE ALL

The more you know, the better.

Week 1 | Crowds Overview & Workflows

Introduction to crowds | Crowd vocabulary | Introduction to Walkcycle | Walkcycle demo | Setting up | Cycle rules | Getting started and stride | Copy and mirror | Passing positions | Finishing the walk | Polishing and tangents | Treadmill | Checking foot slippage | Bonus topics: alternates to treadmill, video reference

Week 2 | Crowd simulation & software

Crowd software overview | MiArmy demo | Rig & animation | Actions | Agents | ShotWork | Rendering

Week 3 | Building out the cycle

Walkcycle revisited | Loops | Best practices | Transitions | Locomotion cycle

Week 4 | Performance in crowd animaton

Types of crowds | The secret about crowds | Set dressing vs. extras | What is good crowd animation? | Ambient cycles | Ambient crowds | Just animate it | How much time?

Week 5 | The Details

Level of detail & intensity | Face animation | Props | Hair & cloth

Week 6 | Variations

Copying to other body types | Variants | Cycle tracking | Motion capture | MoCap editing | Creature cycles

Week 7 | Midground Crowds

Midground crowd examples | Midground demo | Bonus topic: full-length midground demo

Week 8 | Complete the Final Project

Crowd Department structure | Crowd shot workflow | Other opportunities | Getting in | Reels and branding | State of the industry & final thoughts | Bonus topic: MiArmy shot work walk-through, setup new chars | Importing actions | Following & roads | Shot Work | Creating the zombie shot

Crowd Simulation
WHAT YOU’LL LEARN
Instructor

Bringing out the best in talent

For specific questions regarding TBA instructors, please contact CGMA Admissions Department at [email protected]

REQUEST SYLLABUS
SUMMER TERM REGISTRATION
Apr 29, 2021 - Jul 19, 2021
ONLY
$649
COURSE BEGINS
April 17th

PRICING SCHEDULE

Even though our courses are the most affordable for the quality of education.

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BENEFITS
What makes this learning experience unique?
Personal Feedback

Receive personal individual feedback on all submitted assignments from the industry’s best artist.

1+ Year Access

Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.

Certificate of Completion

Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

Flexible Learning

Learn anywhere, anytime, and at your own pace with our online courses.

Crowd Simulation
BENEFITS

Need guidance?

We can help with admissions questions, portfolio review / course recommendations!

SUMMER TERM REGISTRATION
Apr 29, 2021 - Jul 19, 2021
ONLY
$649
COURSE BEGINS
April 17th
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